Video editor · Linux · Windows
Multi-track timeline with real-time preview, nested reels, 33 transitions, 26 video and 18 audio effects, curve automation on every parameter, titles and generators. Export to MP4 renders exactly what the preview shows.
The preview and the MP4 export are composited by the same code. The exported frame is the frame shown in the preview.
Rendering the same project twice on the same machine produces identical files, whatever was played or scrubbed in between.
Waveforms, filmstrips and thumbnails are read from an index built once per file. Scrolling and zooming the timeline use only that index.
NVIDIA, AMD and Intel encoders are detected automatically, with a software encoder as the fallback. Export writes no temporary files.
Video, audio and morph tracks. Each track has mute, solo, lock, its own effects, opacity and blend mode. Drag a track header to move the track.

The reel STINGER expanded in the middle of the edit. The parts of the reel outside this instance are veiled.
Audio is the master clock and the picture follows it, so picture and sound stay in sync on long timelines.
The upper bar sets a constant speed from −2× to +2×. The lower bar is a shuttle that returns to zero when released; dragging past its end goes up to ±8×. Double-click either bar to reset it to 1×.
Hold Space and playback accelerates to 4× over five seconds; release it to slow down. Tap to play or pause, tap twice to stop at the start of the region.
Negative speed plays picture and sound backwards, frame-accurate. An event can also be reversed in its properties.
The region loops without a gap: its start is kept in the cache.
Segmented meters on a decibel scale with peak hold, and a master fader in dB. While paused, scrubbing shows the level at the cursor.
Double-click the preview to open it in a separate window. Closing the window returns the preview to the layout.
Effects are chained on an event or on a track. Slots can be reordered and switched off, the preview updates immediately, and export runs the same code. Any chain can be saved as a preset.
26 video effects. The gallery previews each one on a frame of the selected event.

Every parameter of every effect, transition and title can be automated with curves. Automation keys are tied to the source material: trimming an event does not move them. The reverb tail continues past the end of the event.

Rate and mix curves of Slowed+Reverb. Points can be dragged, and an envelope can be copied to another event.
Wipes, iris, clock, push, slide, zoom, spin, whip pan, blinds, cube, page peel, glitch, film burn, light leaks and others. Their parameters can be automated like effect parameters.
Presets for lower thirds, headlines, typewriter, crawl and end credits. Font, alignment, fill, stroke, shadow and backing are set per title.
Solid colours, gradients, shapes, a countdown leader and test signals.
A morpher sits on its own track and changes the events under it for as long as it lasts: it applies an effect batch, swaps the source, or both. It has fades, a strength control, and can be baked into the events.

Six target events: a source swap, then VHS and Glow.
Imported files appear in the bin as cards. Missing files open as placeholders and reconnect when the files are back.

Groups are named in a break in their frame.
Cards show a poster frame, the duration or a waveform.
MP4: H.264 video, AAC 48 kHz stereo, faststart. If a region is set, only the region is rendered.

Render settings: codec, quality, audio and container.
Every 30 seconds if the project changed, but not during a drag or playback. Files are written atomically, so a crash cannot leave a half-written project.
A project is a JSON file with relative paths to the media, so a copied or moved folder keeps working. The view, track names and bin layout are saved in it.
Waveforms and thumbnails are stored in a file next to the project. If it is deleted or a source file changes, only the affected data is rebuilt.
The diagnostics window shows cache fill and shown versus dropped frames. When decoding cannot keep up with playback, a notification says so.
kinetren has no tooltips. The hint line at the bottom of the window describes the control under the cursor.
Windows build: a portable zip. FFmpeg 6, 7 or 8 is found on the system or downloaded on the first start.
The editor is renamed kinetren. Release builds in Docker, anonymous usage statistics that can be switched off, documentation in English.
Own project format .kt. Projects from earlier versions open through import.
Music ducking under speech works as a sidechain compressor. Still images on the timeline. Geometry handles in the preview.
Reels publish parameters, so each copy has its own values. Automation curves get segment shapes and formulas.
Effect gallery with previews on the event's own frame, effect presets, animated title presets.
33 transitions. Titles and generators.
Nested reels. Project lock and recovery after a crash.
14 new audio and 16 new video effects.
Slowed+Reverb slows the picture together with the sound.
Transitions between events, 16 kinds. One automation editor with a graph and a table.
GPU rendering. Keyframe automation for video effect parameters.
Interface in five languages: English, Spanish, Simplified Chinese, Arabic and Russian.
Media bin with free layout and grid. File, Edit and View menus. The hint line at the bottom of the window.
FFmpeg 6, 7 or 8 loaded at runtime. MP4 export inside the editor with automatic hardware encoder choice. The morpher.
Rewrite in Rust: audio engine, undo, project format, background decoding.
Builds for Linux and Windows are on the releases page. On Linux, unpack the archive and run the installer: it installs into your home directory without root, adds kinetren to the applications menu and registers .kt project files.
# Linux: unpack and install tar xf kinetren-*-linux-x86_64.tar.gz cd kinetren-*-linux-x86_64 ./install.sh # or render from a terminal kt-cli export project.kt out.mp4
~/.local — binaries, icons, desktop entry and the .kt project type